Unreal Engine – Garden and farm UE6326

Features:

  • Seedling, gathering, watering, fertilizer, a system of beds
  • Simple addition of your plants The ability to fine-tune for each plant. For example, growth time, harvested items, amount of water consumed, appearance when: watering, drying, readiness for gathering, when the plant rotted. And much more. All of these settings are optional
  • Multiplayer support
  • Easy integration with third-party inventory systems. The documentation describes how to configure to work with ActionRPGInventorySystem
  • Saving and loading
  • 19 different meshes
  • Plants, beds, a watering can with a bag of fertilizers and 2 particles systems
  • Smooth change of lods for trees (i.e. all plants are stationary objects)