Unreal Engine – Draw System UE6266

Draw System

Technical Details

Features:

  • In the new update, widget components are added! Just drag the Paint element to your interface and it will work!
  • Main Canvas for drawing with great potential (dynamic color, masks, brushes, modes, e.t.c. (watch on screenshots).
  •  Sliders and buttons that allow you to customize RT right in the game.
  •  Streaming Canvas to any meshes (Including, possessing physics and other specific properties)
  • Saving Images (or generate disposable)
  • 3 Masks included (frozen window, emissive booster and displacement heighmap)
  • Blur canvas (This can be seen on video.)
  • Bonus: custom depth based reactive snow, 3 materials functions and some amount different materials.

Number of Blueprints: 9 + several demo.

Network Replication: No.

Input: Keyboard, Mouse, Gamepad.

Supported Development Platforms: Desktop.

Supported Target Build Platforms: Windows.

Documentation: Partically (Comments and parameter documentations in bp)

Important/Additional Notes: “Support UV from Hit Results” on the “project settings” must be “true”!

Support and discussDiscord

UE4 versions are older than those specified – will not be added. Later versions will be added.