Unreal Engine – Crawling system prone UE6253

Crawling system prone

Technical Details

For component based system, use Unreal Engine 4.24+

For the legacy system, use the Unreal Engine versions 4.22 or 4.23

NOTE: Animations are not production ready, they might fit for your game, but you probably want to replace them by your own, with better rigging. There is a tutorial on how to integrate your own animations.

Number of Blueprints: 3 Characters (FP, TP and AI) + 1 component + 1 interface + 3 enums + 3 routes (base + 2 examples)

Network Replicated: No

Supported Development Platforms: PC

Supported Target Build Platforms: All

Documentation:

Component basedhttp://bit.ly/CrawlComponent

ALS (Advanced Locomotion System) v4 integration guidehttp://bit.ly/CrawlingSys_ALS_implementation

Legacy: http://bit.ly/ue4-crawling-sys-docs

Important/Additional Notes:

  • There are some situations with non desirable results, like too pronunced going downs or really sharp corners in the route (the arms don’t look realistic at all in those cases) but you should be able to fix it to fit your needs, for example improving the IK system that already comes with the pack.