Unreal Engine – Cloudscape Seasons UE6245
Technical Details
Features:
- Raymarched Volumetric Clouds (you can fly into)
- Self Shadowing and Shadow projection to environment
- Turbulence on the edges
- Procedural generated textures (Coverage 2K or 4K)
- Artistic freedom to set colors, to tell different shapes for clouds and places they won’t show up
- Day & night cycles with both Sun and Moon
- No C++ code, only blueprints & materials with HLSL nodes.
- Multiplayer Replication
Contents:
- Blueprints: 09
- Materials: 21
- Mat Functions: 11
- Textures: 13
- Meshes: 02
- Demo Maps: 05
IMPORTANT NOTES:
- High-End PC Windows (D3D, OpenGL and Vulkan)
- Min HW for gaming: 4GB VRAM (recommended 6 GB VRAM)
- Tutorial v.1.0: video at https://youtu.be/jpDh8XYw76I (kept for history)
- Tutorial v.1.1 and demo: video at https://youtu.be/InBJKNQcU9M (kept for history)
- Tutorial v.1.2: Updated Tutorial for new users: https://youtu.be/iFPxpACPkzs
- for a better experience with the demo maps, overwrite your project’s Config folder
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