Unreal Engine – Shiny Things UE6049

Shiny Things

Technical Details

Features:

  • Overview Map
  •  50 Material Instances
  •  3 Widget Blueprints
  • 4 Widget Material Instances
  • 4 Decal Material Instances
  • 18 Master Materials (7 Standard, 8 Decal, 3 Widget)
  • 5 Static Meshes
  • 46 Textures (varied from 16×16 to 4096×4096)
  • Card Templates with Diffuse, Normal and Holo Mask texture
  • 4 Material Functions

Supported Development Platforms:

Windows: (Yes)

Additional Notes:

Some materials requires Clear Coat second normals enabled in project settings to look correctly.

Decals that use world normals, requires dBuffer Decals to be disabled in project settings for UE5.03.

The scenes in screenshots are not included in this pack, and are for demonstration.