Unreal Engine – Elite Landscapes Alien Part III UE6032

Elite Landscapes Alien Part III

Technical Details

Features:

· 4 Landscapes

· 1 Sky image.

· 4 Levels with different light setups.

· Original 8k heatmaps

· Basic Landscape material

Texture Sizes:

· Landscape heatmaps: 8128*8128

· All other textures are mostly 4096*4096. Very small amount of them are 2048*2048.

Collision: Yes, automatic.

LODs: Yes, automatic landscape LOD.

Number of Meshes: 3 Landscapes, 1 static mesh for sky sphere.

Number of Materials and Material Instances: 2 Base Materials, 3 Material Instances, 3 Material Functions

Number of Textures: 8

Supported Development Platforms: Desktop and Console.

Supported Target Build Platforms: Desktop and Console.

Important/Additional Notes: Please reach out to me via email (darth_velarion@yahoo.com) or here if you don’t know how to use heatmaps to use in your own landscape materials. I’ll be happy to help.