Unity – L.V.E 2019 – Lava & Volcano Environment 2019 U3512
# 2 Shader and material features :
- cheap in render;
- 16 shaders and variants to fit scene performance and visual aspects;
- special mobile shaders;
- vertex paint tool;
- tessellation support;
- flow map support;
- vertex color support;
- rim light support;
- special shader for frozen lava;
- up to 3 different lava layers support;
- standard lava material in specular, metallic versions and vertex paint support for models;
- uv free materials for cliffs/interior walls with terrain blending;
- smoke and spark particle shaders;
- heated / distorted air particle shader;
- lava river shaders could rotate UV from U/-U into V/-V directions;
- shaders works on linear and gamma rendering (you only need to color and emission intensivity for gamma);
- cutout shaders versons for models;
# 3 Artistic content:
- 99 (14 sets) Top and HQ ground and lava river textures (Albedo, Normal, AO, Height,Emission);
- 39 (14sets) rock and cliffs atlased textures (Albedo, Normal, AO, Height,Emission);
- 40 rock prefabs (20 models);
- 18 cliff prefabs (9 models);
- 11 particle prefabs, even volcano explosion with emissed rocks.;
- 2 cts profile file to get terrain height blend result by 1 click;
- 3 demo scenes from video;
- tutorial/ know how demo scene;
- post proces stack for each scene;
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