Unity – Connection Status U3503
Features
- An InternetStatusManager class that provides you access to internet status targets.
- An extensive editor window with the following features: create/delete targets, edit targets during edit mode, and edit targets during play mode providing you with the opportunity to override your current status to test your UI’s responsiveness.
- Simplified API, quickly set up any class to listen to the status of your users’ internet and handle responses accordingly.
- Optionally you can check more than a single target for the internet status.
- A ping to Google is included by default, to keep accurate track of whether your user is able to access the internet during your game.
- Tested and optimized for mobile platforms (iOS and Android) and web (WebGL).
Statement:This material is uploaded by members. The content comes from the Internet and is for communication and learning only. The copyright belongs to the original author and commercial use is prohibited. The nature of the fee charged is the buyer's friendly sponsorship, which is only used to donate the server domain name purchase of this site, website maintenance and other website miscellaneous fees. It is not a fee for selling documents. If your rights are violated, please contact us.