Unreal Engine – Anim Retarget Magic UE5943

Anim Retarget Magic

Technical Details

Features:

Calculate the perfect two-hand goals transform.

Copy transform of one bone to another bone.

Offset bone transform.

Format root motion info.

Set ik bone transforms to the correct value.

Fix up the location error of ik bones when retargeting.

Code Modules:

AnimRetargetMagic [Runtime]

Number of Blueprints: 0

Number of C++ Classes: 3

Network Replicated: No

Supported Development Platforms: Win64

Document Link:

https://1drv.ms/b/s!Alt4FyNdQPx_gaxLYZp47XJBcuRIFw

Example Project:

https://1drv.ms/u/s!Alt4FyNdQPx_gawq-2tRl1kc4u9c2g

YouTube:

https://youtu.be/Fct-3HjSi_o

About this example project:

All the source animations are downloaded from the Mixamo website.

Sword mesh is from Free Fantasy Weapon Sample Pack.