Unity – Azure[Sky] Dynamic Skybox U3497

Azure[Sky] Dynamic Skybox

performance:
Performance was a factor we took very seriously when developing this resource, and every feature was carefully planned for the best possible performance. This tool is not available for mobile devices, but due to its complexity and design, it is impossible to find another tool that provides the best performance of all these features.

Sky system:
The sky system is based on physics-based methods and provides a complete and realistic day and night cycle. All sky settings can be freely changed as needed, and the atmosphere of other planets such as Mars can even be replicated. This sky can be used as a skybox material, and the system gives you full control over the lighting of your scene at any time of day.

Fog system:
The fog scattering effect is one of the most amazing features of this asset, this effect adds realism to the scene and smoothly blurs the line between the horizon and the sky. This plugin supports global use and high-altitude fog, and the resource pack contains instructions on how to edit custom transparency shaders to work correctly with fog, as well as alternate versions of some of the most commonly used transparency shaders that have been modified to work with fog effects. .
See the homepage of the official forums for instructions on how to properly get the Fog Scatter effect to work with Lux Water, Aquas Water, etc…

Time and date system:
Azure[Sky] provides a complete time system with a large number of options. Support accurate positioning of the sun and moon based on time, date and geographic location (latitude and longitude), and automatically and accurately adjust the moon phase according to the location time. Day length can be changed so that daylight hours are longer than nights, or vice versa; Sky Controller also provides a comprehensive calendar directly in the Inspector for easier browsing and date selection.

Event system:
Azure[Sky] comes with a powerful event system that fully integrates with Unity’s event system. You can use this event system to create or delete game objects at runtime, call methods from other scripts, and an unlimited number of items.

Configure the system:
Azure[Sky]’s configuration system is the most complete one you can find, with the ability to create as many daytime configuration files as you like and to modify the “ALL” properties to get different daytime settings. Using global and local weather systems, sky settings can be easily changed by automatically switching from one profile to another. The same daytime profile can be used in different scenarios or shared with other users and team members.