Unreal Engine – Commercial Long Range Aircraft UE5848

Commercial Long Range Aircraft

Technical Details

Features:

  •  Highly detailed passenger jet, accurate in dimension and texture (PBR materials)
  •  Rigged, all moving parts (landing gear, flaps, slats, speedbrakes, rudder, ailerons, thrust reversers..) can be posed/animated (animations/blendspaces included) via blueprint. See video below for an overview:

  •  3 airline liveries to select in addition to a generic ‘white’ paint job (more liveries easily added with additions to the blueprint+ tint masks in RGBA)

Number of Unique Meshes: 1 (aircraft), 7 (collision)

Collision: Yes, Custom (7 meshes)

Triangle Count: 56765

Vertex Count: 57209

LODs: Yes

Number of Materials and Material Instances: 6, 1 instance per livery per fuselage part (3×3)

Number of Textures: 3 per material (Base, Normal, Occlusion+Rough+Metal)

Texture Resolutions: 4K

Supported Development Platforms:

Windows: YES

Mac: YES

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