Unreal Engine – Master Flipbook Material for VFX UE5603

Master Flipbook Material for VFX

Technical Details

Features:

  • FlipBook System for Meshes in or out of the particle System.
  • Can Reproduce 1-4 sprite sheets in a row (if you need it for a big sequence of course).
  • Dissolve System.
  • Multiple tools to deform Textures and adding color to them.
  • 3 Maps explaining how to use the Material and where to find what you seek.
  • 18 VFX examples: slashes, Tornado’s, & Beams.

Number of Effects: 30

Number of Textures: 64

Number of Materials: 16

Number of Material Instance: 70

Number of Blueprints: 9

Number of Meshes: 20

Important/Additional Notes:

  • Keep in mind that with proper use you can make really cheap instance materials from the “Master_FlipbookVFX”, but also you can exceed the number of Textures really easy if you go around activating all of the possible added Textures, making the Material really expensive or in some cases useless. For this matter I recommend only activating the necessary Textures to achieve the looks of your VFX.

Any Questions/Suggestions: Hellvvorm@gmail.com