Unity – State Machine 2 (Game Creator 2) U3170

State Machine 2 (Game Creator 2)

⭐️ FEATURES ⭐️

 

  • Re-use State Machines for any type of logic Game ModesAIPlayer Managers etc.
  • Live Editing you can edit State Machine while playing in Unity Editor
  • Node-Based Graph with amazing performance.
  • Multiple types of Nodes (Triggers, Actions, Branch, Conditions, Sub-StateMachine)
  • Variables from all types for State Machine asset and Runner.
  • Disable or Lock nodes
  • MiniMap to easily navigate through the graph
  • Group nodes
  • Add Sticky Notes
  • Easily Align Nodes
  • Tons of Shortcuts
  • Built-in Multiplayer integration via Photon Module 2
  • Complete undo support
  • Copy & Paste nodes between State Machines.
  • Drag & Drop regular GC Actions, Conditions and Triggers to a StateMachine to easily port your previous work.
  • Duplicate State Machines.
  • Add as many Sub-State Machines as you need.
  • Drag & Drop state machines inside other SM’s to create Sub-State Machines.
  • Easily export State Machines to share between projects or to other users.
  • Use any type of triggers, actions and conditions inside a State Machine.
  • Works with any other official or un-official Game Creator modules.
  • Live Debug runtime states right in the Editor.
  • Compatible with all modules.
  • Need Multiplayer support? We got you covered!