Unreal Engine – Fabric Materials 56 Pack UE5208

Fabric Materials 56 Pack

Technical Details

Features:

  •  1 core Fabric Master Material with optional tessellation variant
  • 56 unique Fabric Materials – each with 15 child Material Instances for a total of nearly 900 Material Instances
  • 505 unique 4096×4096 Textures
  • Material Function variants for entire library – for easy layer blending!

All of the Fabrics support the following:

  • UV manipulation
  • Base Color colorization and Gradient Mapping
  • Fuzzy Shading
  • Normal and Roughness
  • Emissive
  • Specular Level fine tuning
  • Parallax Occlusion Mapping
  • Subsurface Scattering control
  • Ambient Occlusion
  • Opacity and Masked Transparency with Dithered Temporal AA
  • Tessellation and Vertex Displacement

PERFORMANCE can be tailored with easy to use Material parameter control. All images shown are of the Fabrics tiled across 200 units @ a Texel Density of 2048ppm.

Specs: i7-8700k, GTX 1080ti

UE4 reports Avg. 65 FPS and 1.9GB mem with the entire collection set in viewport with the following:

  • Textures set to full 4K resolution, all material features enabled, texture streaming enabled

Min Spec: During normal use of the Materials in UE4 (not the entire catalog on screen) this pack should run well on a mid to high end PC or Mac.

Supported Dev Platforms: PC, Mac

Supported Target Build Platforms: PC, Mac, PS4 and XBox One when utilising channel packing

Textures or Materials cannot be redistributed or resold unless as embedded components of electronic/interactive media.