Unity – OneJS U5041

OneJS

Requirements

– Unity.Mathematics

– Unity Version 2021.3+ (for stable UI Toolkit)

– Unity Version 2022.1+ (if you need to use UI Toolkit’s Vector API)

Feature Highlights

– Typescript & JSX for UI Development in Unity

– Fast Iteration speed with Live Reload (even across multiple devices)

– Awesome Performance due to 1-to-1 interop between Preact and UI Toolkit

– Styled Components and Emotion APIs are built-in

– Runtime CSS Load CSS strings dynamically at runtime!

– Tailwind Utility Classes, Arbitrary Values, and Responsive Breakpoints are supported.

– Async/Await & C# Task are supported

– Preact Signals works out of the box

– TS Definitions for tons of UnityEngine and UIElements types. We also provide an C#-to-TS Type Converter that will make your Typing life much easier.

– Works Everywhere (Mac, Windows, iOS, Android, Editor, Standalone, Mono, Il2cpp)

– Built-in Security when you need it. (Should you choose to give your players scripting capabilities, you can set many security settings such as memory limit, call depth, script timeout, among many others, courtesy of Jint)

You will have full access to the C# source code. Library Javascript files (such as Preact and Lodash) will be minified. Private Github repo access can also be requested via Discord.