Unreal Engine – Endless Random Procedural Worlds With Level Streaming UE2918

Endless Random Procedural Worlds (With Level Streaming)

Technical Details

Features:

  • Generates and streams levels on a grid as the player moves (and regenerates the same levels if the player returns the way they came)
  • Supports custom levels built from your own assets
  • Supports random and predefined seeds (all generated maps are reproducible)
  • Custom render distance
  • Custom level size
  • Supports level probabilities (e.g. lower probability for rare levels)
  • Supports specific levels at specific coordinates (e.g. level finish located at tile X,Y)
  • Store unlimited settings (using a data table – i.e. row one for water dungeon, row two for Backrooms style dungeon, row three for open world, etc.)
  • Includes demo (the screenshots with white geometry)
  • Simple to setup and reuse

Number of Blueprints: 1

Network Replicated: No

Supported Development Platforms: Windows, MacOS

Note: For multiplayer and/or biomes, see this product instead.