unity – Gravity Engine U3079
The Gravity Engine provides a complete toolkit for space game physics.
– Add stars, planets and spaceships interacting via gravity N-body simulation or “on-rails”
– Design tracks based on shapes, view their paths in the editor and in the scene
– Manually change tracks with clickable handles
– Transition/rail rendezvous from any track to any track
– Staged rocket engines
– Earth Atmosphere Model
– Solar System Builder: Add any object in the JPL database
– Use real world units (km/AU, kg)
– Full support for particles
– Highly accurate double precision physics with optional algorithm/Kepler evolution
– Control overall evolution speed, scaling and CPU usage
In-scene extensible command line console for development and debugging
– Change gravity to whatever force you design
No programming or math required.