Unreal Engine – Shooter Rifle Animations UE2805
Technical Details
Features:
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Number of Animations: 49, being:
- 6-direction walk (fwd diagonals are achieved through blending fwd and laterals in BlendSpace)
- 6-direction walk aim (fwd diagonals are achieved through blending fwd and laterals in BlendSpace)
- 6-direction jog (fwd diagonals are achieved through blending fwd and laterals in BlendSpace)
- 6-direction run (fwd diagonals are achieved through blending fwd and laterals in BlendSpace)
- 6-direction crouch walk (fwd diagonals are achieved through blending fwd and laterals in BlendSpace)
- 6-direction crouch walk aim (fwd diagonals are achieved through blending fwd and laterals in BlendSpace)
- 1 idle
- 1 idle aim
- 1 crouch idle
- 1 crouch idle aim
- 1 reload empty chamber
- 1 reload loaded chamber
- 1 fire
- 1 fire aim
- 1 equip
- 1 unequip
- 1 jump start
- 1 jump loop
- 1 jump end
Number of animation montages: 1 (fire montage that splits firing in loop section and end section)
Number of BlendSpaces: 4, being:
- 1 standing idle -> walk -> jog -> run
- 1 standing aim idle -> walk
- 1 crouch idle -> walk
- 1 crouch aim idle -> walk
Number of AimOffsets 1D: 2, being:
- 1 idle
- 1 idle aim
Animation types: In-Place (no Root Motion)
Supported Development Platforms:
Windows: Yes
Mac: Not tested
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