Unreal Engine – Open World RPG Toolkit UE2652
Technical Details
Features:
– World map
World parts discovering
Areas (With tasks, discovery and rewards)
Tasks (Actors with tasks and task points)
Waypoints
Teleportation points
– Compass (Replicated)
– Quest system (Replicated)
Take quest from Character and complete it
-Minimap
Minimap detects point of interest and shows you the direction
-Interaction (Replicated)
3 ways of interaction
Hold key
Press key
Unlock locker (minigame)
3 interactable actors widgets (Detected, Interacting, Checked)
-Eagle (Replicated)
Spawn eagle and control it
Detect and check interact actors (setting)
-Menu (Replicated)
Game start
Settings
Textures Quality
Volume
Game widgets on/off
Pause
-Inventory (Replicated)
Items you get from rewards and chests
Money
Items information on hovered
– Money and experience systems (Replicated)
– Main GUI (Replicated)
Delete and add all widgets features from one widget
-Footsteps (Replicated)
Different footstep sounds based on physics materials
-Locked actor (Replicated)
You can interact with locked objects and try to unlock them with lockpick
-Time manager (Replicated)
Calculates game’s day month year
Day/night cycle with dynamic light system
-Save System
-Tool that helps you get your map screenshot with proper size
– Map with features examples
– Developer support