Unreal Engine – Advanced Master Material For Props UE2638
Technical Details
Features:
- Full List of Features
- Fully PBR, supported texture maps: Translucency (Subsurface), Albedo, Normal, Height, Roughness, Metallic, Ambient Occlusion, Emissive, Opacity, Anisotropy and (Specular IOR parameter)
- Textures Packing system to optimize, pack 5 textures maps into 2 textures files.
- Optimization is scalable depending on the number of features enabled.
- Support of Streaming Virtual Texturing to use 8k textures, UDIM.
- UV: Scale, offset, rotation, support of 4 UV index.
- World Position: Scale based on physical size (1 value = 1 meter), offset, rotation, choice of axes of projection XYZ.
- Triplanar: Scale based on physical size (1 value = 1 meter), offset, rotation.
- Object Position: Allows textures that use world position or triplanar (in world space) to follow the location and rotation of the mesh (in object space).
- Weather features: puddles (with rain ripples, waves, frozen water, character interaction), frost, snow (with character interaction), humidity, rain drops.
- Mask Weather Occlusion: Allows you to work with your own weather system by inserting a render target to hide areas where the weather should not affect the materials (like under a roof).
Number of Textures: 105
Texture Resolutions:
4k (93)
2k (3)
1k (1)
1px (8)
Supported Development Platforms:
Windows: (Yes)
Mac: (Not tested)
Documentation: Tuto video
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