Unreal Engine – Sword Elf UE2598
Technical Details
Features:
- It is completely a mannequin skeleton[UE4].
- Basic Animation and few morph target included.
- Includes her own sword.
- Easily change the color of clothes and hair.
- Clothes and hair are moving by cloth simulation.
Scaled to Epic Skeleton: Yes
Rigged: Yes
Rigged to Epic Skeleton: Yes [UE4]
Animations: 11
Number of Characters: 1
Vertex Counts of Characters: LOD0: 54K LOD1: 15K LOD2: 8K LOD3: 4K
Texture Resolutions: 1024×1024, 2048×2048, 4096×4096
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Important\Additional Notes: In this model the polygons under the clothes are cut out.
Update History
1.0.1 Fixed Skin material problem.
1.0.2 Fixed IK Bone
Note: [4.24] If the hair blurs unnaturally, adjust the value of the post process motion blur. (Example: Amount: 0.2 Target FPS: 60-90)
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