Unreal Engine – SHADERSOURCE Fluid Interaction Tool UE2571

SHADERSOURCE - Fluid Interaction Tool

Technical Details

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PLAYABLE DEMO

DISCORD

DOCUMENTATION

COMPATIBLE WITH UNREAL ENGINE 5!

Features:

  •  Per-Bone/Socket Fluid Propagation system
  • Apply to any material surface
  • Toggle for Velocity Determines Intensity
  •  Draw From Functions
  •  Material Function for easy Material implementation
  • Overview map showing capabilities
  • Detailed Tutorial Blueprints

Number of Blueprints: 3

Input: Keyboard/Mouse

  • W – Walk Forward
  • Space – Jump
  • Left Mouse – Fire Physics Object

Network Replicated: No, Runs on clients. (locations can be replicated)

Important/Additional Notes: See included Tutorial Blueprints for detailed explanation of this tool.

Disclaimer: While its possible to have multiple fluid controllers within a scene its recommended to have only 1 as it can reduce FPS. It is also recommended to not go overboard with the amount of assets that can use fluid simulation.