Unreal Engine – SHADERSOURCE Fluid Interaction Tool UE2571
Technical Details
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COMPATIBLE WITH UNREAL ENGINE 5!
Features:
- Per-Bone/Socket Fluid Propagation system
- Apply to any material surface
- Toggle for Velocity Determines Intensity
- Draw From Functions
- Material Function for easy Material implementation
- Overview map showing capabilities
- Detailed Tutorial Blueprints
Number of Blueprints: 3
Input: Keyboard/Mouse
- W – Walk Forward
- Space – Jump
- Left Mouse – Fire Physics Object
Network Replicated: No, Runs on clients. (locations can be replicated)
Important/Additional Notes: See included Tutorial Blueprints for detailed explanation of this tool.
Disclaimer: While its possible to have multiple fluid controllers within a scene its recommended to have only 1 as it can reduce FPS. It is also recommended to not go overboard with the amount of assets that can use fluid simulation.
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