Unreal Engine – Physical Water Surface UE2524
Technical Details
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Features:
- Gerstner Waves implementation and ready to use WaterPlane Blueprint with animated foam
- 100% Blueprints, no C++
- Water motion adapts to selected wind speed, fetch length and wind direction with seamless transitions
- Buoyancy sets up automatically, floating objects can fully interact with the UE4 physics system
- Infinite Ocean System: Water plane moves with the player creating an infinite ocean. Water is hidden inside of boats.
- Great performance: Blueprints can be nativized to C++ code (UE 4.14 and higher)
- Compatible with Orbit Weather and Seasons pack
Details:
- Blueprints: 13
- Maps: 8
- Materials: 1 Material
- Do Materials derive from a Master Material with instances as variation: Yes
- Intended Platform: Desktop, Console, VR
- Platforms Tested: Windows, Oculus
A seamless version of the image “Ocean Water for Texture, Full Frame” (https://flic.kr/p/8qZ2XE) by George Lenard under “CC BY 2.0” license (https://creativecommons.org/licenses/by/2.0/) is included and used as foam texture.
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