Unreal Engine – Multistory Dungeons UE2521

Multistory Dungeons

Technical Details

Physically-Based Rendering: Yes

Texture Sizes: 2048×2048 – 2; 1024×1024 -2; 512×512 -5;

Collision: Yes – custom;

Vertex Count: 8 – 3500 per mesh;

LODs: No. The meshes are highly optimized, no LODs required;

Number of Meshes: 350

Number of Materials: 7 materials, 14 instances

Number of Textures: 20

Intended Platform: Desktop

Documentation Included: Yes