Unreal Engine – Multistory Dungeons UE2521
Technical Details
Physically-Based Rendering: Yes
Texture Sizes: 2048×2048 – 2; 1024×1024 -2; 512×512 -5;
Collision: Yes – custom;
Vertex Count: 8 – 3500 per mesh;
LODs: No. The meshes are highly optimized, no LODs required;
Number of Meshes: 350
Number of Materials: 7 materials, 14 instances
Number of Textures: 20
Intended Platform: Desktop
Documentation Included: Yes
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