Unreal Engine – Sandbag Singles UE2466

Sandbag Singles

Technical Details

Number of Materials: Two unique, one instance

Number of Textures: 12

Texture resolution (complete list):

  • SandbagSingles_01_Albedo_R 4096×4096 (albedo/roughness)
  • SandbagSingles_01_NOM 4096×4096 (normal/occlusion/dirt Mask)
  • SandbagSingles_01_M 4096×4096 (water/wetness mask)
  • SandbagWallDetail_01_Normal 512×512 (detail cloth normal)
  • SandbagWallDetailDirt_01_Albedo 512×512 (detail dirt albedo)
  • SandbagWallDetailDirt_01_Normal 512×512 (detail dirt normal)
  • GroundRockCement_01_AR 4096×4096 (ground material albedo/roughness)
  • GroundRockCement_01_NAOD 4096×4096 (ground material normal/ao/displacement)
  • GroundRockCement_03_AR 4096×4096 (ground material albedo/roughness)
  • GroundRockCement_03_NAOD 4096×4096 (ground material normal/ao/displacement)
  • RGBM_Grunge_02 2048×2048 (R/G/B Grunge mask texture)
  • WaterPuddle_01_N 1024×1024 (animated water normal)

Important\Additional Notes: Wetness amount can be adjusted through the wetness material function.