Unreal Engine – Sandbag Singles UE2466
Technical Details
Number of Materials: Two unique, one instance
Number of Textures: 12
Texture resolution (complete list):
- SandbagSingles_01_Albedo_R 4096×4096 (albedo/roughness)
- SandbagSingles_01_NOM 4096×4096 (normal/occlusion/dirt Mask)
- SandbagSingles_01_M 4096×4096 (water/wetness mask)
- SandbagWallDetail_01_Normal 512×512 (detail cloth normal)
- SandbagWallDetailDirt_01_Albedo 512×512 (detail dirt albedo)
- SandbagWallDetailDirt_01_Normal 512×512 (detail dirt normal)
- GroundRockCement_01_AR 4096×4096 (ground material albedo/roughness)
- GroundRockCement_01_NAOD 4096×4096 (ground material normal/ao/displacement)
- GroundRockCement_03_AR 4096×4096 (ground material albedo/roughness)
- GroundRockCement_03_NAOD 4096×4096 (ground material normal/ao/displacement)
- RGBM_Grunge_02 2048×2048 (R/G/B Grunge mask texture)
- WaterPuddle_01_N 1024×1024 (animated water normal)
Important\Additional Notes: Wetness amount can be adjusted through the wetness material function.
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