Unreal Engine – Landscape Auto Material UE2403
Technical Details
Physically-Based Rendering: Yes
Texture Size : from 256×256 to 2048×2048
Collision: Yes, automatically generated (static meshes).
Keep in mind that landscape’s auto generated meshes couldn’t have collision due to performance issue. Use Foliage tool to make trees and cliffs.
Vertex Count:
LODs: 1-4
Number of Meshes: 41
Number of Materials and Material Instances: 13 materials and 12 instances
Number of Textures: 62
Intended Platform: Desktop
Platforms Tested: Desktop Windows, MacOS 10.11 El Capitan
Documentation Included: Yes
Important\Additional Notes: For more information visit veagames.com/lam-ue4
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