Unreal Engine – Japanese Onsen UE2402
Technical Details
Features:
- 183 modular pieces and props including: walls, windows, roofs, floor, stairs, stool, and buckets
- PBR Materials (Base Color, Metallic, Roughness, Normal, Ambient Occlusion, Emissive)
- Particle system with volumetric fog
- Demo map
Texture Sizes:
- 2048×2048 – Main Material Maps (Metallic, Roughness, and Ambient Occlusion packed in one Texture with substance painter).
- 512×512 and 64×64 – Masks for color variation, water normal map.
Collision: Yes, custom and box simplified.
Vertex Count:
- 4 to 1708 vertices
- 2 to 1620 triangles
LODs: 0
Number of Meshes: 182
Number of Materials and Material Instances: 21
Number of Textures: 46
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Documentation: No
Important/Additional Notes: To view the Material of the Particle system, the scene needs the ExponentialHeightFog with Volumetric fog enabled.
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