Unreal Engine – Frank RPG Mage UE2390

Frank RPG Mage

Technical Details

Features:

  •  Mesh FX has been added. (For example)
  •  Motion with Jump motion added Root up and down motion.
  •  The added Frank_Mage Skeletal Mesh used the same bone as the structure of Sk_Mannequin.
  • All motions were produced at 60 frames per second and were not compressed. Because of their large capacity, please compress them according to your environment.

Scaled to Epic Skeleton: Yes

Rigged: Yes

Rigged to Epic Skeleton: Yes

Animated: Yes

Number of Characters: 2 (SK_Mannequin, Frank_RPG_Mage(test))

Number of Animations: 83 RM + 34 IP