Unreal Engine – Frank RPG Fighter UE2389

 Frank RPG Fighter

Technical Details

Features:

  •  Motion with Jump motion added Root up and down motion.
  •  The added Frank_Fighter Skeletal Mesh used the same bone as the structure of Sk_Mannequin.
  •  All motions were produced at 60 frames per second and were not compressed. Because of their large capacity, please compress them according to your environment.

Scaled to Epic Skeleton: Yes

Rigged: Yes

Rigged to Epic Skeleton: Yes

Animated: Yes

Number of Characters: 2

Number of Animations: 87 RM + 55 IP