Unreal Engine – EasyActions UE2348

EasyActions

Technical Details

Example project:

4.24 : https://drive.google.com/file/d/1EzXGuK8hRX7RFDxfscJESE2XAriBahjo/view?usp=drivesdk

Some actions include other actions as children:

  • SequnceAction has multiple child actions. Each action in the Sequence begins after the previous action ends.
  • RepeatAction stores a single child action. When the child action completes, it restarts.
  • SequenceAction and RepeatAction can be nested. The ability to combine actions together allows you to add more sophisticated animations/behaviors.

 

*Note: Actions hold a pointer to an Actor/DynamicMaterial they are animating.

Ease In/Out functions:

  • Linear
  • Quadratic
  • Cubic
  • Quart
  • Quint
  • Elastic
  • Bounce

** Version 1.5:

Added ability to use UCurveFloat as an interpolation function.

Added Destroy action

Added Delegate action

Number of Classes: 15

Network Replicated: No

Supported Development Platforms: Mac, iOS, Linux, Android(4.18), Win32, Win64

Supported Target Build Platforms: Mac, iOS, Linux, Android(4.18), Win32, Win64