Unreal Engine –Boar Biker UE1030
Big addition: 04.02.2023
A human version of the character has been added.
The human has a different skeleton. Exactly the same as my Druid and Knight models.
The body has tattoos which you can change by editing the masks in the 2D editor.
There are morph targeting for the face: some of my blanks, and a set for ARKIT.
Materials are customizable (but not all, only the main ones, I’ll add the rest later)
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On the advice of store support, I removed the skull tattoo from the character’s belly as it was very deformed.
Soon I will either add it without deformation or remove it with a preview.
Thank you for understanding)
Video demonstration of the model
Character video in the Advanced Locomotion System
3d model of the Boar Biker.
The model is modular and consists of 17 parts.
Two helmets: Metal with horns and goggles (optional), leather with goggles (optional)
Bandana
Hairstyle Mohawk
Beard
Leather jacket, black and red.
Vest
Pants
Decorations
Mask
A body without primary genital mucosa and nipples.
You can combine all parts as you like.
Armament: bat wrapped in barbed wire.
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (No)
Number of Animations: 0
Animation types (Root Motion/In-place): 0
Number of characters: 4
Vertex counts of characters: All 32 404
Number of Materials and Material Instances: 19/2
Number of Textures: 2048 – 4096
Texture Resolutions: 39
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Important/Additional Notes: no