Unreal Engine – Steampunk Town UE1596
BLUEPRINTS (light emitting props) – 4
LEVEL SEQUENCE (simple animations for the included map) – 1
MAPS (SteamingTown, Overview_map) – 2
MATERIALS (31 materials, 42 material instances, one material function) – 74
MESHES (360)
- BEAMS (a few wooden arches and beams) – 7
- BRIDGES (arched and suspended wooden structures) – 8
- BUILDINGS (22 different buildings (each with or without steampunk) + Torii gate) – 55
- COLUMNS (wooden with circular or rectangular cross section) – 9
- DECORATION (lanterns, fountain, crane, table, pot, candles, stone pillars) – 15
- DOUGONG (Chinese dougong, brackets) – 16
- ENGINES (all sort of parts for wicked machines, engines, valves, fans) – 21
- FLOORS (stairs, wooden platforms, stone floors, individual and combined) – 39
- FOLIAGE (jungle-like plants) – 11
- MERGED (unique elements – vines, large floors/walls) – 7
- PIPES (with 3 different thicknesses, straight, turning) – 29
- RAILING (wooden banister) – 5
- ROCKS (3 large ones, 4 medium, 7 smaller, 5 roughly hewn blocks) – 18
- ROOFS (merged ones, individual pieces, wall machicolations) – 36
- SIMPLE (cube) – 1
- TREES (4 live with detachable leaves, vines, one without) – 17
- WALLS (wooden panels, openwork, merged walls, stone walls) – 44
- WINDOWS_DOORS (rectangular and circular windows and doors, large city gate) – 23
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