Unreal Engine – Steampunk Town UE1596

Steampunk Town

BLUEPRINTS (light emitting props) – 4

LEVEL SEQUENCE (simple animations for the included map) – 1

MAPS (SteamingTown, Overview_map) – 2

MATERIALS (31 materials, 42 material instances, one material function) – 74

MESHES (360)

  • BEAMS (a few wooden arches and beams) – 7
  • BRIDGES (arched and suspended wooden structures) – 8
  • BUILDINGS (22 different buildings (each with or without steampunk) + Torii gate) – 55
  • COLUMNS (wooden with circular or rectangular cross section) – 9
  • DECORATION (lanterns, fountain, crane, table, pot, candles, stone pillars) – 15
  • DOUGONG (Chinese dougong, brackets) – 16
  • ENGINES (all sort of parts for wicked machines, engines, valves, fans) – 21
  • FLOORS (stairs, wooden platforms, stone floors, individual and combined) – 39
  • FOLIAGE (jungle-like plants) – 11
  • MERGED (unique elements – vines, large floors/walls) – 7
  • PIPES (with 3 different thicknesses, straight, turning) – 29
  • RAILING (wooden banister) – 5
  • ROCKS (3 large ones, 4 medium, 7 smaller, 5 roughly hewn blocks) – 18
  • ROOFS (merged ones, individual pieces, wall machicolations) – 36
  • SIMPLE (cube) – 1
  • TREES (4 live with detachable leaves, vines, one without) – 17
  • WALLS (wooden panels, openwork, merged walls, stone walls) – 44
  • WINDOWS_DOORS (rectangular and circular windows and doors, large city gate) – 23