Unreal Engine – Interior Cubemap Tileable Materials UE1564

Interior Cubemap Tileable Materials

Features:

  • Suitable for close up and distant uses
  • Dynamic Skyatmosphere Time of day settings
  • Randomisation based on location to create easy variety with multiple buildings
  • 16 different interior furniture varieties all randomised
  • Separate ceiling light intensity
  • Colour options
  • Blinds / Curtains option
  • Randomised blind/curtains positions
  • Light strips parameters
  • Sky Reflection map for non ray traced scenes
  • Exterior panelling is interchangeable with any of you own textures. (New exterior panel pack to be released soon)