Unreal Engine – Hoverbike System UE2237
Technical Details
Blueprints:
Number of Blueprints: 8
Features:
• Multiplayer ready!
• Toggle front lights of the hoverbike for dark environments
• Switch between first and third person
• Collision handled for two types of crashes: light crash and hard crash (colliding with something while going at high speeds)
• Has durability, every time a hard crash occurs the durability is diminished. When the durability is depleted the hoverbike breaks and stops working
• Turbo / Speed boost
• Ability to spawn the hoverbike in front of you.
• Exposed values for quick change in the behavior (Max speed, Turbo speed, etc)
• Materials of the hoverbike easily changed with override parameters set up.
• Rider Component that enables any character to ride the bike
• Animation blueprint for the custom character
Animations:
Scaled to Epic Skeleton: Yes
Rigged: Yes
Rigged to Epic Skeleton: Yes
Animated: Yes
Number of Characters: 0 (Default Epic Mannequin)
Number of Animations: 10 animations, 2 blendspaces
Animation type: Root motion and In-place
Effects:
List of every effect:
• Bike destroy (CPU)
• Bike engine (CPU)
• Bike hover (CPU)
• Bike Light Trail (GPU)
Number of effects: 4
Art:
Physically-Based Rendering: Yes
Texture Size: 4096 and 2048 for textures and 128 to 1024 for visual effects.
Collision: Yes
Vertex Count: 20003
LODs: No
Number of Meshes: 1
Number of Materials and Material Instances: 26 Materials, 30 Material Instances, 8 Material Functions (additional Materials for Mobile devices)
Number of Textures: 64
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