Unreal Engine – Ballistics FX UE2179
Technical Details
Important/Additional Notes: PDF with migration instructions: http://www.cubitstudios.com/BallisticsFX/Instructions_And_Pack_license.pdf
Features:
• 96 impact particles (32 material types with small/medium/large
variants)
• 12 ricochet particles
• 8 fracture particles
• Grenade launcher explosion with shrapnel
• Frag grenade FX
• A first set of decals (which will be expanded upon and improved in
1.2)
• Impact sound FX for 19 materials and ricochet (also to be expanded
in later updates).
• Modified first person blueprint example with procedural recoil,
fire rate, weapon select – with 3 exemplar weapon settings (pistol,
assault rifle, Hi powered rifle) and a grenade launcher.
• Ammo example blueprints include ricochet, material modifiers, VFX
and Sound spawning with more to come in updates.
• Demo map contains a gallery of materials and destructible meshes to
test the FX.
Platforms Tested: Windows
Support: info@cubitstudios.com
Important/Additional Notes: PDF with migration instructions: http://www.cubitstudios.com/BallisticsFX/Instructions_And_Pack_license.pdf
4.18 onwards Note. Remember to enable the apex destruction plugin in 4.18 onwards in order for the destructible meshes to work.