Unreal Engine – Stylized Rendering System Cel Shader UE2111

Stylized Rendering System (Cel-Shader)

Technical Details

Features:

  • Stylized Rendering System Actor, a post process volume for general control of cel-shading and outline system
  • Standard, Metallic, Translucent and Hair Shading
  • 7 pattern textures for control over patterns in shadows and highlights of objects
  • 7 gradient textures for control over transition from shadows to no shadow and highlight to no highlight
  • 10 curve assets for Daytime based shading changes
  • 2 Master Materials for normal and translucent
  • 15 demo material instances
  • 8 demo textures
  • 3 Material Functions for setting up compatibility in your materials with SRS
  • 18 other utility material functions
  • Light Manager Component to manage light colors for cel-shaded lights mode

Number of Blueprints: 3 (+ 4 Demo Blueprints)

Performance: No noticable performance decrease when playing in editor with SRS and one outline type enabled. (Tested on AMD Ryzen 5 3500X, Radeon RX 570, 8GB of RAM)

Known Compatibility Issues: Ultra Dynamic Sky

Replication: Local

Supported Development Platforms: All

Windows: Yes

Mac: Yes(Set the D3D11 Tesselation Mode in the master material to No Tesselation to improve performance)

Documentation: [TUTORIAL SERIES ON YOUTUBE]

Important/Additional Notes: All Styles shown in the trailer and in the product images were created using SRS, however not all shown styles are shipped with SRS. SRS is simply a tool for creating cel-shaded styles.