Unreal Engine – Human Base UE2075
Technical Details
Features:
- Facial Rigged
- PBR Textures
Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: No (Skelaton same struction and bones name as Mannequin but addition facial bones and weapon bones, you still can use assign skelaton or retarget animation same as normal way. You should watch this video and here to clearly how it work)
Animated: Yes
LODs: No
Number of characters: 2
Vertex counts of characters: 15.000 – 25.000
Texture Resolutions: 2048 -4096
Number of Animations: 10
Animation types (Root Motion/In-place): In-place
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Documentation: Open Overview Map to find out more information
Important/Additional Notes:
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