Unreal Engine – Fantastical Resource Shader UE2059
Technical Details
FEATURES
- Drive the effect by a single texture
- Complete effect customization with over 45 different properties
- — Hot Bar Effect
- — Fill Control
- — Flow/Flare Direction
- — Flow/Flare Speed
- — Flow/Flare Sizing
- — Shape Masking
- — Colors
- — Fresnel
- — and MORE!
- Usable with 3D Assets, Decals, UMG, and more
CONTAINS
- 3 Master Materials
- 13 Material instance Examples
- 4 Basic Materials
- 2 Material Functions
- 17 Grayscale [2048 px]
- 10 Normal [2048 px]
- 1 Demo Blueprint
- 1 Demo Level
- 6 Basic Static Meshes
SUPPORTER PLATFORMS
- PC
- Mac
- Consoles
- iOS*
- Android*
*Effect may appear different due to mobile shader limitations.
DOCUMENTATION
Basic documentation provided in the Demo Level
Location: Content/Shaders/FRS/FRS_Example_Level
ADDITIONAL INFORMATION
- The effect is derived from the Master Materials
- Example Material Instances can be found under [Content/Shaders/FRS/Examples]
- To support UMG — Duplicate MA_FRS -> Change Material Domain to User Interface
- To support Decals — Duplicate MA_FRS -> Change Material Domain to Deferred Decal
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