Unreal Engine – Cartoon Sky Shader UE2027

Cartoon Sky Shader

Technical Details

Support:

• Email: contact@sandvectorstudios.com

• Discord: https://discord.gg/rSpEqqm

How to use:

  1. Place the BP_CartoonSky_DayNightCycle into your scene. Select it and define your directional sunlight, directional moonlight, skylight,and height fog. Make sure your directional lights are atmospheric lights. Index of the sun is 0 the atmospheric sun index for the moon is 1
  2. In the BP_CartoonSky_DayNightCycle select a type of cloud and set your Day Night Cycle speed
  3. If you don’t want to use the day night cycle bp place the SM_CartoonSky mesh in the scene, after that create a material instance from M_CartoonSky and apply the instance to the mesh
  4. In project settings enable ” Support Sky Atmosphere Affecting Height Fog “

Materials: 1 Master sky material and 6 instances

The electric poles are included with the package.

Disclaimer:

This asset is not a weather system yet. You can’t blend various weather effect. The shader is supporting it but there are no blueprints for them in place.