Unreal Engine – Cartoon Sky Shader UE2027
Technical Details
Support:
• Email: contact@sandvectorstudios.com
• Discord: https://discord.gg/rSpEqqm
How to use:
- Place the BP_CartoonSky_DayNightCycle into your scene. Select it and define your directional sunlight, directional moonlight, skylight,and height fog. Make sure your directional lights are atmospheric lights. Index of the sun is 0 the atmospheric sun index for the moon is 1
- In the BP_CartoonSky_DayNightCycle select a type of cloud and set your Day Night Cycle speed
- If you don’t want to use the day night cycle bp place the SM_CartoonSky mesh in the scene, after that create a material instance from M_CartoonSky and apply the instance to the mesh
- In project settings enable ” Support Sky Atmosphere Affecting Height Fog “
Materials: 1 Master sky material and 6 instances
The electric poles are included with the package.
Disclaimer:
This asset is not a weather system yet. You can’t blend various weather effect. The shader is supporting it but there are no blueprints for them in place.
Statement:This material is uploaded by members. The content comes from the Internet and is for communication and learning only. The copyright belongs to the original author and commercial use is prohibited. The nature of the fee charged is the buyer's friendly sponsorship, which is only used to donate the server domain name purchase of this site, website maintenance and other website miscellaneous fees. It is not a fee for selling documents. If your rights are violated, please contact us.