Unreal Engine – Mirror Animation System UE1464

Mirror Animation System

Features:

• Mirror Table: holds the settings for mirroring a skeleton’s animations in Bone Space

• In-Editor tool, Create Mirror Table from Skeleton: this tool takes a skeleton asset as a reference for quickly creating a basic template for a Mirror Table

• Mirror Pose and Mirror Pose CS nodes: for mirroring poses through animation blueprints.

• In-Editor tool, Mirror Animation Asset: this tool creates a new animation from the mirrored version of the selected Animation Asset.

• New Character and Character Movement Component classes: with extended functionality that allow mirroring the Root Motion received from animations.

Network Replicated: Yes, check the documentation for the details on how to replicate these features

Supported Development Platforms: Windows, Mac

Supported Target Build Platforms: Windows, Mac