Unreal Engine –Battle of Drones Multiplayer UE971
Get ready for intense combat with Battle of Drones Multiplayer, a multiplayer template built entirely with Blueprints. Use this asset as a base to create your own drone-based game or to learn about the development process. Choose from 5 drones, each equipped with 2 unique abilities, and engage in team-based deathmatch action. Utilize pickups and other strategic elements to gain an advantage. Communicate with your team and opponents through a chat system, and customize your team color to suit your playstyle. With clean and organized Blueprints and comprehensive notes, Battle of Drones Multiplayer is a powerful and easy-to-understand asset.
What Features it have?
• 5 Drones with 2 Abilities Each
• 5 Pickups with Respawn Progress Indicator
• Drone Selection Menu
• Drones Status Indicator
• Kill Log / Notification
• Chat Team(T) / All(Y)
• Basic Team Deathmatch Mode
• Customize Team Color
• Customize Drones Attributes
• Clean and organized Blueprints with Notes
When would I use it?
If you want to create multiplayer games this is a great asset for you to see how it was developed and learn about how to do it.
How do I start?
See the Documentation about how to setup the Editor to play and how to customize.
If you have any questions or need support, feel free to contact me at itschristopher40k@gmail.com
Technical Details
What are the abilities?
Healing Drone:
• Ability (E): Heal yourself.
• Ability (Q): Drop a device that heals your team and damages the enemy team.
Shield Drone:
• Ability (E): Activate a Shield to protect yourself.
• Ability (Q): Activates the temporary Shield on all of your Team that is near.
Damage Drone:
• Ability (E): Increase your own damage.
• Ability (Q): Drop a device that explodes after a while causing damage to nearby enemy team.
Toxic Drone:
• Ability (E): Decreases your own reload time.
• Ability (Q): Drop a toxic device that explodes when the enemy team passes nearby causing damage for a certain time.
Energy Drone:
• Ability (E): Increase your own speed.
• Ability (Q): Drop a device that explodes after a time that slows the nearby enemy team.
Pickups:
• Speed Pickup: Increase Speed
• Damage Pickup: Increase Damage
• Health Pickup: Increase Health
• Reload Pickup: Decreases Reload Time
• Shield Pickup: Activate Temporary Shield
Number of Blueprints: 76
Number of Widgets: 16
Input: Mouse, Keyboard
Network Replicated: Yes
Intended Platform: Windows, Mac, Linux
Platform Tested: Windows
Important/Additional Notes:
A: This is not a full Game.
B: Was designed for flat terrain.