Unreal Engine – Directional Gravity for Physics and Movement UE1448
Features:
- 100% Blueprints
- Gravity volumes are fully dynamic (can move, can be changed from Blueprints)
- Planet (spherical) gravity also supported (can be inverted)
- Volumes has priorities
- One actor can be affected by multiple volumes with same priority
- Object pick up/carry/throw system included
- Can be extended with more complex gravitational shapes (requires basic Blueprints knowledge)
- Custom First Person and Third Person characters are derived from the pawn class (BP_GravityCharacterFP and BP_GravityCharacterTP can be switched in gamemode BP)
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