Unreal Engine – Salt Landscape UE1393

Salt Landscape

Features

• Surface Customization

• 1024 Square Kilometers

• 4×4 Meters Vertex Density

• Powerful Material Instance Parameters

• Distance Based Landscape Tessellation

• Heightmap Based Layer Blending

• Custom plug and play functions

– Distance Tessellation

– Distance Roughness

– Contact Shadows

– Random Darken

– Distance Fade

– Displacement

– World Normal

– Material AO

– SpecRough

– Water UV

– World UV

– Colorizer

– NormalB

– Modifier

– Cloud

– Detail

– Color

• Dynamic Cloud Shadows

• Landscape Paint Layers

• Background mesh

• Ground cover