Unreal Engine – Edge Bevel Decals UE1351
Features:
- The blueprints use a spline component to match the decal to your underlying mesh.
- You can replace the default textures with your own.
- You can adjust the bevel size, mask size, color tint, and other parameters.
- You can replace the default textures with your own.
- You can paint damage with the vertex painting tool.
- You can modify certain parameters related to painted damage.
Texture Sizes:
- 28 Bevel textures (inner and outer variants): 1024×1024
- 4 Fallback textures: 512×512
- 2 Mask textures: 1024×1024 & 512×512
- 14 Concrete textures: 2048×2048
- 3 Noise textures: 2048×2048
- 1 Macro variation texture: 2048×2048
- 1 Icon texture: 128×128
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