Unreal Engine – Etasphera72 UE1275

Etasphera72

Head 4096×4096

Body 4096×4096

Arm_Leg 4096×4096

Weapon 4096×4096

If desired, the texture can be compressed to 1024×1024 without much loss of quality

In the model it is desirable to use a shader with a two-sided display of polygons.