Unreal Engine – Arctic Island UE1260
Features:
- Set of high quality PBR ice assets with size-independent, distance-based microdetail and bent normal mapping support
- Custom image-based skydome blueprint with configurable clouds movement emulation and user panoramas support
- Custom water shader with LODs and distance field flow-mapping functionality
- Set of environmental particle effects to enchance overall visuals
- 2-layer multi-distance configurable landscape material
- Full-featured example location and assets overview map
PBR: Yes
Texture Size: Up to 4K
Collision: Custom / automatically generated / Per-poly
Vertex Count: min 26, max 20991
LODs: Up to 3, automatically generated
[12] Meshes
[12] Materials
[17] Material Instances
[5] Material Functions
[2] Levels : Demo and Overview
[44] Textures
[3] Particles
[1] Decals
[3] Blueprint Classes
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