Unreal Engine – Horror Game Template – Backrooms Environment UE1232

Horror Game Template - Backrooms Environment

  • Backrooms Entity Monster with Basic Roaming, Roaring, Chasing and Attacking A.I
  • Zombie with Basic Roaming, Chasing and attacking A.I (Attacks while moving)
  • Zombine contains 4 texture types, and 9 Material Types
  • Player Pawn with Health and Death features
  • Camera sound effects triggered by player movement, velocity, and rotation
  • Dynamic Player breathing sound effects which changes when scared
  • 1 Flickering Light Blueprint
  • 6 Standard Light Blueprints
  • 31 Architectural Floor & Wall Meshes
  • 1 Ceiling Vent Mesh
  • 1 Wall Socket Mesh
  • 10 Distant Monster Roar Sounds
  • 5 Close Monster Roar Sounds (1 Looping)
  • 4 Monster Attack / Hit Sounds
  • 11 Camera Movement Sounds
  • 2 Camera Zoom Sounds
  • 4 Breathing Sounds
  • 2 Player Scream Sounds

Number of Unique Meshes: 40

Collision: Yes, custom & automatically generated