Unreal Engine – Horror Game Template – Backrooms Environment UE1232
- Backrooms Entity Monster with Basic Roaming, Roaring, Chasing and Attacking A.I
- Zombie with Basic Roaming, Chasing and attacking A.I (Attacks while moving)
- Zombine contains 4 texture types, and 9 Material Types
- Player Pawn with Health and Death features
- Camera sound effects triggered by player movement, velocity, and rotation
- Dynamic Player breathing sound effects which changes when scared
- 1 Flickering Light Blueprint
- 6 Standard Light Blueprints
- 31 Architectural Floor & Wall Meshes
- 1 Ceiling Vent Mesh
- 1 Wall Socket Mesh
- 10 Distant Monster Roar Sounds
- 5 Close Monster Roar Sounds (1 Looping)
- 4 Monster Attack / Hit Sounds
- 11 Camera Movement Sounds
- 2 Camera Zoom Sounds
- 4 Breathing Sounds
- 2 Player Scream Sounds
Number of Unique Meshes: 40
Collision: Yes, custom & automatically generated
Statement:This material is uploaded by members. The content comes from the Internet and is for communication and learning only. The copyright belongs to the original author and commercial use is prohibited. The nature of the fee charged is the buyer's friendly sponsorship, which is only used to donate the server domain name purchase of this site, website maintenance and other website miscellaneous fees. It is not a fee for selling documents. If your rights are violated, please contact us.