Unreal Engine – rdTexTools UE1142
- Quickly and Easily change the selected texture/s LOD bias
- Reduce the project size by resizing the textures on disk
- Rotate and/or Flip textures
- Add Padding to textures
- Combine separate channels from textures into one texture
- Extract channels into their own files
- Replace any channel in any texture
- Remove Patterns and Seams from Tiled Textures
- Create Distance Tiles
- Create Difference maps of textures/colors
- Create Hard or Soft Masks of textures
- Create Many types of Noise
- Create Signed Distance Fields
- Get quick stats of selected texture/s GPU memory and disk footprint
- Edit HDRI maps brightness levels in masked areas
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