Unreal Engine – OpenLand – Customizable Landscape Auto Material UE441
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Technical Details
Features:
- 3 layer auto material based on the slope.
- height based top/snow layer
- supports mobile platforms
- paint above 4 layers individually
- parallax paint support to get depth based on heightmaps
- customize textures & settings in realtime
- a paintable sand layer
- additional 2 layers which you can add textures & paint
- Tile reduction with distance-based LOD texturing & noise-based color variations
- automatic grass(or any static mesh) spawning system
- procedural puddle system which works with any texture
- manually remove the grass with a paint layer
- built-in support for Unreal Engine’s landmass plugin
- specular & roughness controlling for landscapes
- various options to improve performance
- clean & modular master material
- lightweight (20MB for the core)
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