Unreal Engine – MultiTool – Quick batch operations on assets UE1117
Features:
Different selection methods
- Select by parent actor
- Select by materials
- Select by bounds
Material batch operations
- Batch replace parent material
- Batch set material instance properties
- Batch replace materials
- Convert materials to material instances
Advanced batch renaming tool
- Filter methods (does not) (contain, start with, end with, equal)
- Search / replace strings
- Add prefix or suffix
- Rename asset name, asset path, or both
- Live preview before renaming
Replace References
- Replace material references (All material types supported)
- Replace materials – Advanced Batch
- Replace Duplicates
Foliage
- Convert selected meshes to foliage
- Convert all foliage to meshes/foliage actors
Code Modules:
- MultiTool – Module type: Editor
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